Pilot Guide¶
You're flying a DCS mission that uses VEAF scripts. This section covers everything you can do in-game.
Quick Start — 2 minutes¶
- Press F10 → look for the VEAF submenu under Other
- Explore submenus: Assets (tankers, AWACS, carriers), Missions, CAS, Spawn
- Place a marker on the F10 map, type
-sa6and confirm — a SAM battery appears
That's it. You're using VEAF Mission Creation Tools.
What Can You Do?¶
| Feature | How | Description |
|---|---|---|
| Spawn units | F10 marker: -alias (e.g. -sa6, -armor, -farp) |
Create units at marker position — see shortcuts list |
| CAS training | F10 marker: _cas |
Random ground targets with configurable difficulty; the CAS MISSION radio menu then reports on them and calls smoke |
| Activate missions | F10 menu → MISSIONS → [Name] → Activate | Pre-built combat scenarios (CAP, strike, SEAD…) |
| Combat zones | F10 menu → COMBAT ZONES → [Zone] → Activate zone | Persistent combat areas with objectives |
| Manage assets | F10 menu → ASSETS | Tanker/AWACS info, carrier recovery, respawn |
| Guided checklists | F10 menu → ASSISTANCE → [procedure] | The mission boxes the right switch in your cockpit and ticks the line once you have it in the right position — see guided checklists |
| Elevate your group | F10 marker: _auth elevate |
Raise the group to your own level for 2 minutes (the F10 menu acts at the level of the group's lowest-graded occupant) |
Full Reference¶
The complete Pilot Guide covers all commands, options, radio menus, and tips by aircraft role.